|
|
Usage: |
|
/say_hud (options) text |
|
Description: |
| |
The /say_hud command echos the given text on a user's HUD,
if possible. In Halflife, HUD messages are erased on death.
Also, using the same channel for a message before the last one
has completed will result in unreliable duration of the message.
|
|
|
Options: |
|
| Option |
Range |
Default |
Description |
| color |
0-255 0-255 0-255 |
255 255 255 |
Sets the color of the HUD text, in RGB values. This is for Color #1.
If this is a word, the word will be replaced with the
value in the SYS_COLOR list, if it exists.
|
| alpha |
0-255 |
255 |
Alpha value of color #1. |
| color2 |
0-255 0-255 0-255 |
255 255 255 |
Sets the color of the HUD text, in RGB values. This is for Color #2.
If this is a word, the word will be replaced with the
value in the SYS_COLOR list, if it exists.
|
| alpha2 |
0-255 |
255 |
Alpha value of color #2. |
| pos |
0-1 0-1 (X Y) |
0.5 0.5 |
Determines the position on the screen of the
comment, given from 0-1, (0.8 is on the right
hand side, or close to the bottom). You can also
use the value of -1 to specify the center. If this
value is a word, the word will be replaced with the
item in the SYS_HUDPOS list, if it exists.
|
| chan |
0-99 |
0 |
Determines the channel the HUD text will be displayed through. In halflife, only one string can be showing per channel on
the screen at one time.
|
| FadeIn |
0-10 |
.5 |
Determines how long the text will take to fade into the users HUD |
| FadeOut |
0-10 |
.5 |
Determines how long the text will take to fade out of the users HUD |
| effect |
0+ |
0 |
Specifies a numeric effect for the text.
0 - Normal Fade In/Out
1 - Flickey Credits
2 - Write In/Out
|
| fxTime |
0+ |
1 |
Effect time. Time the highlight lags behind the leading text in effect 2 |
| len |
0-999 |
5 |
Determines how long the message will stay on the screen, in seconds. |
| targ |
userid, all, team |
all |
Specifies the target of the message. It is sent to a single
person, if a userid is specified, to everyone if "all", or to a certain
team if the team name is specified.
|
|
|
Example: |
|
| /say_hud examples |
# This will show a HUD message to the person doing the command in the # bottom center of the screen, colored green, saying 'You are Lame!'
on pcmd_lame cmd /say_hud (color=0 255 0, pos=-1 0.8, chan=0, targ=$(pz)) You are lame!;
# This will show a red HUD message to everyone, at the bottom center, # for 10 seconds
on acmd_welcome cmd /say_hud (color=red, pos=bottom, len=10) Welcome to the server.;
|
|
|
|